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ABOUT

From my childhood on I have always been fascinated to create images. In 2004 I began to study animation at the Utrecht School of the Arts. There I worked on two short films City of Lights and Tears/De Breuklijn. These were screened at more than 50 film festivals all over the world. After finishing the study in 2008 I worked for 4 years at many freelance jobs creating animations for documentaries and short films.

Then in 2013 I began my journey in the particle realm. First I began simulating abstract forms. After a while I developed a way to create nebula structures in 3D using only mathematics and physics.

Developing these nebulae began with looking at Hubble images as an artist. Always answering the question, how would I create this in 3D. I began the research by dissecting the nebula form as a whole, while learning about the supernova process. Combining these I began to develop multiple techniques to create these cosmic formations.

From 2017 I worked on several planetarium shows, tv shows (Star Trek Discovery, The Orville and Maniac) games, commercials and visuals for music artists.

CLIENTS

Dolby
Vizio
Microsoft
HP
Volvo
Xiaomi
OPPO

CBS
Hisense
Frame.dk
Brickland
Encode
Flight School Studio
Bacon Production
Gentleman Scholar
FKA Twigs
FEDEZ

Polunin ink

Rockwellgroup

EA Motive
Pixomondo
Goodbye Kansas Studios
Studio MIR
Mathematic
CoSa VFX
FuseFX
Absolute Post
BEMO
BITT
Neocore Games
Ironklad Studios
360ART
H.R. MacMillan Space Centre
Revolution Studio

Trixter VFX Studio

Fantasy Interactive

Millarc CGI

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